Game patch v1.1.0


Hello everyone ๐Ÿ‘‹!

I have released the last content update for the game that includes the new biome, some QoL features and some bug solving.



Here you have all the changes:

New:

  • Added a new colorful forest biome.
  • Added a new npc located in the new biome and its achievement.
  • Added achievement for Plinat.
  • 3 "Seasonal" npcs that will appear during Christmas (24 December to 6 January), Halloween (31 October and 1 November) and Valentine's day (14 February) on different biomes. These don't have achievements.


QoL features:

  • Added a digital clock under the minimap.
  • Intro can be skipped now.
  • You now start with a random Dipets instead of always the same.
  • Added hints for INT required in Dipet skill menu and combat.
  • Reduced skill cooldowns in combat to make battles faster.
  • Dipet won't change skills when evolving (unless the new evolution has a different Type).
  • Increased default fps limit to 240 (you can still change it in config menu).


Bugs solved:

  • Fixed a bug that made the resolution to not load correctly.
  • Changed method of getting screen dimensions for resolution (previous one didn't work properly for some people).
  • Fixed a bug that made the game crash when trying to interact with the training attack sign.
  • Fixed some typos in conversations (let me know if you find more please).


I really appreciate the small community and content creators who took a bit of time to support me and the game.

If you have any problems or want to give some feedback about the game, let me know through my social media, I'm always open for suggestions:

X โœฆ Bluesky

 Or the game social media:

X โœฆ Bluesky

Thank you everyone,

Roberto.

Files

Dipets - 32bits - No controller.zip 554 MB
Apr 09, 2025
Dipets - 64bits.zip 562 MB
Apr 09, 2025

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